Results 1 to 2 of 2

Thread: Geometry,Texture cord. Export

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2003
    Location
    Odessa, Ukraine
    Posts
    2

    Geometry,Texture cord. Export

    Hi!
    I wont export geometry end tex.cord. Anybody can help to find to me an example of a code . Not 3ds!!!!
    Thanks!!!!!

    [This message has been edited by miha_nik (edited 02-25-2004).]

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2004
    Posts
    24

    Re: Geometry,Texture cord. Export

    What do you plan to do with the exported geometry? If you want to load it into another program, you need to to pick a format that it can read. If you just want to save it so only you can read it back again, there are a lot of options.

Similar Threads

  1. How to export bump texture in Maya
    By Alvaro.Martin in forum COLLADA
    Replies: 3
    Last Post: 08-31-2010, 06:03 AM
  2. how to export the new image with its new texture?
    By jp185088 in forum OpenGL: Basic Coding
    Replies: 4
    Last Post: 05-04-2010, 04:03 AM
  3. Issue with per-vertex geometry tangent export from Maya
    By JasonBlochowiak in forum COLLADA
    Replies: 1
    Last Post: 05-01-2006, 12:06 PM
  4. Geometry,Texture cord. Export
    By miha_nik in forum OpenGL: Advanced Coding
    Replies: 1
    Last Post: 02-25-2004, 03:46 AM
  5. auto texture cord. generation
    By wsci in forum OpenGL: Basic Coding
    Replies: 2
    Last Post: 05-21-2001, 12:07 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean