HI!
I enabled lighting and tried both from a direct and point source. THe object that I’m rendering then lost its color and became black and white. Is there any reason for this? Am I missing something?
thanks
HI!
I enabled lighting and tried both from a direct and point source. THe object that I’m rendering then lost its color and became black and white. Is there any reason for this? Am I missing something?
thanks
a. did you set material colors with glMaterial…
b. or did you enable glColorMaterial…
c. did you specify normals?
a and c or b and c are necessary