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Thread: Sky Haze

  1. #1
    Member Contributor
    Join Date
    Feb 2003
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    Brazil
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    Sky Haze

    Hi all;
    I saw the sky haze effect in gscape (a terrain viewer program) and i found it very cool. Whats the bst way to implement it? Only with fog?

  2. #2
    Senior Member Regular Contributor
    Join Date
    Apr 2001
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    340

    Re: Sky Haze

    ATI has a tech paper and a D3D demo about outdoor light scattering
    paper : http://www.ati.com/developer/dx9/ATI...Scattering.pdf
    demo : http://www.ati.com/developer/samples/Scattering.zip

  3. #3
    Senior Member Frequent Contributor
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    Re: Sky Haze

    Wow, this ATi paper is really math-involved.
    I guess all the nVidia papers togheter does not contain all those integrals!

    Is there a binary form of the demo? I don't want to compile it myself - I'm sure something will go wrong.

  4. #4
    Senior Member Regular Contributor
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