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Thread: Material

  1. #1
    Member Contributor
    Join Date
    Feb 2002
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    Wiesbaden, Germany
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    Material

    Hi,

    can somebody point me to a collection of material types? I found one small collection (12 materials). Is there anywhere a bigger collection?
    If this is not the case, can somebody please help me out with the material description for human skin?

    Thanks very much,

    Martin

  2. #2
    Senior Member Regular Contributor
    Join Date
    May 2000
    Location
    Oxford, England
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    472

    Re: Material

    Human skin is not an easy thing to represent in any graphics API (ie, renderman, rays, openGL etc).

    OpenGL only has a simplified local illumination model (goraud shading). You can get some funkier stuff with pixel shaders and multitexturing. I'd recommend reading up on lighing models and try experimenting with openGL material/lighting properties.

  3. #3
    Member Contributor
    Join Date
    Feb 2002
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    Wiesbaden, Germany
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    95

    Re: Material

    Hi,

    it doesn't have to be that fancy. It is for a medical application, so a look alike is more then enough it only has to be pretty much the "right" color and the "right" reflection.
    Could you give me an idea how to achieve a "right", but not realistic look??

    Thanks,

    Martin

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