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Thread: 3ds and opengl

  1. #1
    Senior Member Regular Contributor
    Join Date
    Mar 2002
    Location
    New Zealand
    Posts
    111

    3ds and opengl

    hi there
    i want to load a .3ds file into my opengl application does anyone have any simple functions i could look at?
    thanx

  2. #2
    Member Contributor
    Join Date
    Feb 2002
    Location
    Wiesbaden, Germany
    Posts
    95

    Re: 3ds and opengl

    Hi,

    it is not "easy" to load a 3ds. You could take a look at gametutorials.com. You will find a tutorial and Source on this site. 3ds inherits a "scene graph", you need to walk and interpret the nodes. Short description of what it is!

    Greets,

    Martin

  3. #3
    Guest

    Re: 3ds and opengl

    If you're using Visual C++, it can be straightforward to load 3DS.

    Take a look at Display3DS for an example of a small program that loads and displays 3DS meshes using OpenGL; includes free source code.

    Happy trails...

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