What would be the best filter to use??
mipmapping i guess?? but it takes a lot of video memory right??
but GL_NEAREST looks very poor
and GL_LINEAR looks a bit better…
any suggestions?
Thanks
Jan
What would be the best filter to use??
mipmapping i guess?? but it takes a lot of video memory right??
but GL_NEAREST looks very poor
and GL_LINEAR looks a bit better…
any suggestions?
Thanks
Jan
Also mip-mapping is a lot faster.
What you choose is up to you, if you prefer speed, memory or appearance. This depends on your requirements. I would choose mip-mapping with a linear filter to give best and fastest results.
aha tim again
thanks tim you are helpfull!
well so i will test that thing you said, and hope it will look BIEN(good/nice in French… which is not my country :P)
Tim,
THANKS!
cya
Jan