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Thread: Terrain?

  1. #1

    Terrain?

    Im starting a first person shooter, and i want it to take place in a desert.

    how would i create a descent looking terrain?

    would i create a terrain model in lightwave and open the object in my program? or create a hieghtmap image and read it to render the terrain?

    please help!
    Programming makes my head burn.

  2. #2
    Senior Member Regular Contributor
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    Jan 2003
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    Edmonton, Alberta, Canada
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    Re: Terrain?

    A heightmap is probably the most efficient way to store the data, though you will have to worry about smoothing the terrain to avoid it looking like stair-steps.

  3. #3
    Senior Member Regular Contributor
    Join Date
    Oct 2002
    Posts
    201

    Re: Terrain?

    look up fractal terrain generation and the roam algorithm. with fractal terrain generation you can generate a random terrain each time you play the game for example.

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