Hey, this is a 2-part question, since I think the 2 parts go together.

Right now, I have this code:

m is my own matrix, which modifies the Teapot.Code :glMultMatrixf(m); glutWireTeapot(1.0);

I need to:

1. Load an .obj file and use it instead of the teapot, and

2. Apply my own matrix to the object.

I think I will figure out how to do part 2, as long as part 1 will give me a matrix with an object. Therefore, my question reduces to this: How can I load the object, so it will fit in my own matrix ? or better yet in GL's matrix, if one exists ? I tried looking around, but haven't been able to find exactly what I was looking for. I'll appreciate any help. (I am trying to find out what I can and what I can't do in OpenGL)

I'm new to OpenGL, so please be descriptive !

thanks !

Dennis