I’ve been working with OpenGL on a Mac (using CodeWarrior5) for a while, and want to try some re-compiling on Windows (I only have CodeWarrior). I have downloaded the windows SDK, but for some reason I can’t get glu.h to compile. It is looking for “GL/gl.h”, and the only include files are “gl.h” & “glu.h”. Why is it looking for “GL/gl.h” since you can’t have a “/” character in a windows filename?
heh…my appologies for the stupid question regarding the ‘/’ character. I’m still a C++ newbie, and have just learned that it is used like a DOS filename separator. Doh.
Haven’t used glut before, so if your problem is there, I can’t help. I use CW5 all the time and have some C++/GL sample code on my we page. www.cs.dal.ca/~macinnwj
Code warrior project files and all. Take a look at the project settings - I’m guessing it’s something like an access path missing.
Joe