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Thread: texture mapping problem

  1. #1
    Senior Member Regular Contributor
    Join Date
    Aug 2000
    Posts
    171

    texture mapping problem

    I have a problem in that - texture mapping one object affects other objects which use material light - how could I sort this out?

    cheers

  2. #2
    Guest

    Re: texture mapping problem

    Just disable the texture... glDisable(TEXTURE_2D);

    And when you want it, you enable it again.

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