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Thread: Sprites, what are they?

  1. #1
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    Sprites, what are they?

    I've heard of them, but what are they?
    lobstah

  2. #2
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    Re: Sprites, what are they?

    A sprite is anything that moves in a game (relatively to the terrain). An alien, a power-up, and a rocket are examples of sprites.

  3. #3
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    Re: Sprites, what are they?

    Isn't this word also connected to the old kind of bill-board stuff? Like 2D Aliens and 2D equipment etc?

  4. #4
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    Re: Sprites, what are they?

    Usually though, when someone says sprite in a 3d-context they mean a 2d image, like a billboard. Basically, anything that wasn't background in the old 2d-games was a sprite. In the beginning people used to make a difference between sprites that were handled by special hardware so you didn't have to clear the background every frame, but no one cares anymore.

  5. #5
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    Re: Sprites, what are they?

    Many thanks for the replies. Sounds like sprites are now artifacts in graphics technology museums.

    lobstah...
    lobstah

  6. #6
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    Re: Sprites, what are they?

    Oh, they aren't. for example unreal used them to simulate fire, or quake3 for the smoke of the rockets?

  7. #7
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    Re: Sprites, what are they?

    Hmmmm. So, technically speaking, what is a sprite? There are some great examples of how they are/were used, but why would I want to use them? At the moment, they are not tangible to me, like a texture or a poly.
    lobstah

  8. #8
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    Re: Sprites, what are they?

    Think of it this way then, a sprite is a textured poly that always faces the viewer, i.e. billboard.


    [This message has been edited by DFrey (edited 09-07-2001).]

  9. #9
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    Re: Sprites, what are they?

    Thanks DFrey,
    That makes sense to me.

    lobstah
    lobstah

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