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Thread: texture mapping problem

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2003

    texture mapping problem

    i have a texture for road but it is only one piece of it, how do
    apply the texture so it look like a long road?
    thanks in advance.

  2. #2
    Senior Member Regular Contributor
    Join Date
    Apr 2003
    Toulouse, France

    Re: texture mapping problem

    use the warp parameters for S and T texture coordinates.

    if S correspond to the width and T correspond to the length, set GL_CLAMP_TO_EDGE for S warp mode (using glTexParameter) and GL_REPEAT for T warp mode.
    now, when rendering, set the T texture coordinate of the road's vertice corresponding to the distance from the road start point.

  3. #3
    Junior Member Newbie
    Join Date
    Sep 2003

    Re: texture mapping problem

    how do i map the road to the center and place other texture at both side

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