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Thread: texture memery and define texture

  1. #1
    Member Newbie
    Join Date
    Mar 2005

    texture memery and define texture

    hello i want to know whethe when we define a 3d texture llike glTexImage3D(GLenum target,Glint level, Glint internalFormat, GLsizei width,GLsizei height, GLsizei depth, Glint border,GLenum format ,GLenum type, const GLvoid *texels); then the *texels will be put into the texture memery?

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000

    Re: texture memery and define texture

    The image will be put wherever the driver thinks is best. Video memory? Probably. Somewhere else? Maybe. It depends. But likely, it will end up in video memory.

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