If i were to make some kinda of moving block, tetris flavored game, would it be better/faster/easier to draw the blocks using geometric rectangle functions…or to use bitmaps?
Also is there some sort of timer function that can be used to make function calls every so many time units?
I do not think that textures is the fastest way. Tetris is made up of colored blocks so you do not need bitmaps. You can do it both ways and if you have hardware acceleration is speed certainly not a problem.