the extension of a 3 s max file is .max, isn't it ?
So i've read that i have to change the .max in .ase which is more common and it's that i wish to do. But how can i do ? and where find information on how to read in a .ASE file ?
the extension of a 3 s max file is .max, isn't it ?
So i've read that i have to change the .max in .ase which is more common and it's that i wish to do. But how can i do ? and where find information on how to read in a .ASE file ?
Try:
www.wotsit.org
There are tons of file formats, hope it helps.
i don't find .max
do you know something else ?
Export it to a .3DS file (in 3DS) and go to www.gametutorials.com for a tutorial on loading .3ds files
3ds files have a history wth being not so good a format to use when it comes to games.. try using mdls or md3s or md2.. if it is really simple.. then I think 3ds will do but for a more complex game.. I would suggest a format that is more complex also ..
-Aditya
3DS does not allow Skeleton Animation .. This really suck since its easy to read 3DS files .
If you're using Visual C++, check out Display3DS for a cogent example of loading 3DS meshes.
thanks but how can i export in .3ds file ?
do i have to rename ?
[This message has been edited by airseb (edited 12-17-2002).]
when u create ur mesh in 3DSmax,u will have an option in the FILE menu->EXPORT ,which lets u save the file in a 3DS format.
it looks complicated, do you have something on .ASE ?