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Thread: Multitexturing

  1. #1
    Member Newbie
    Join Date
    Oct 2003
    Posts
    32

    Multitexturing

    Hi,

    When i use multitexturing in my system it gives the error "GL_ARB_multitexture Extensions not supported".

    How can i use multitexturing in my system. Which .DLL provides this? From where i can download?

    bye.,


    [This message has been edited by ramana (edited 10-14-2003).]

  2. #2
    Senior Member Frequent Contributor
    Join Date
    May 2001
    Location
    France
    Posts
    765

    Re: Multitexturing

    I'm sorry but you don't give much information except that you want to use multitexturing and it doesn't work.

    How do you access the multitexuring feature ? Do you load an extension ? The ARB_multitexture extension ? In that case, how do you load it ? Do you have your own calls to wglGetProcAddress or do you use a GL extension library ?

    What do you mean by "it gives the error" ? Does it crash the program or the system ? Is a file missing ? Is a function pointer missing in a DLL ?

    [This message has been edited by vincoof (edited 10-14-2003).]

  3. #3
    Senior Member Regular Contributor
    Join Date
    Jan 2003
    Posts
    147

    Re: Multitexturing

    That's sounds like you are trying to run somebody's OpenGL demo.

    If you don't have hardware multitexturing, then you don't have it.

    You have to buy a new graphics card to get it.

    If you're programming, then you can always do multi-pass multitexturing,
    which is sloowwwww.

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