Results 1 to 3 of 3

Thread: Texture mapped font

  1. #1
    Member Newbie
    Join Date
    Jul 2004
    Posts
    41

    Texture mapped font

    Hello!

    I'm trying to use a texture mapped font, but I can't get it to work. I've found a lot of tutorials, including Nehe's, but they are all based on Windows API, and my program must work cross-plattforms. I'm using SDL for window management.

    Anyone has a link to a good tutorial? Thanks in advance.

  2. #2
    Junior Member Newbie
    Join Date
    Mar 2005
    Location
    Sweden
    Posts
    2

    Re: Texture mapped font

    There is an example here (not using any Win32 stuff): http://www.levp.de/3d/index.html

    He uses display lists, which works very well.

  3. #3
    Member Newbie
    Join Date
    Jul 2004
    Posts
    41

    Re: Texture mapped font

    That's perfect, thank you.

Similar Threads

  1. Why does my texture mapped triangle look so bad?
    By pukedli in forum OpenGL: Basic Coding
    Replies: 2
    Last Post: 04-15-2018, 07:16 AM
  2. Texture-mapped font disappear?
    By HanWu in forum OpenGL: Basic Coding
    Replies: 0
    Last Post: 12-25-2006, 11:01 PM
  3. my texture 1D "don't want" to mapped, can you help me ?
    By airseb in forum OpenGL: Basic Coding
    Replies: 2
    Last Post: 01-16-2004, 05:04 AM
  4. draw a texture font in front of the textured mapped Quard
    By sue in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 05-27-2002, 06:15 AM
  5. bump mapped texture
    By in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 11-15-2000, 02:40 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean