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Thread: Intersecting Textures

  1. #1
    Guest

    Intersecting Textures

    Hello,

    I've created two intersecting rectangles that have textures mapped to them (photos). At the line where the two textures intersect, I get a heavy sawtooth effect between the two textures. This varies ( getting worse and better ) depending on the rotation of the object.

    Is there a way to improve the rendered view at the intersection line between the two textures? I'd like to get a straight line matching up the textures rather than the varying jagged line.

    Any suggestions are appreciated!

    tcmatt.

  2. #2
    Senior Member Regular Contributor
    Join Date
    Nov 2000
    Location
    Dunblane, Scotland
    Posts
    333

    Re: Intersecting Textures

    when you call gluPerspective or such like what is your minimum z value for the view frustrum? If it is to low then such visual effects can occurr. Change it to 1.0 and see if it looks any better.

    Tim
    Reality is for idiots only the best over come it!

  3. #3
    Guest

    Re: Intersecting Textures

    Tim,

    I was using 0.001. I changed it to 1 and it looks great!

    Thanks!

    tcmatt.

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