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Thread: Do I have to write my own file loader?

  1. #1
    Guest

    Do I have to write my own file loader?

    I am beginning to use OpenGL. It seems that
    I need to write my own code to load a model
    from a file. As there are many types of files, does it mean I need to write a loader
    for each type of model?

  2. #2
    Guest

    Re: Do I have to write my own file loader?

    Have you bothered to try to search this forum first?

  3. #3
    Senior Member Frequent Contributor
    Join Date
    Apr 2003
    Posts
    680

    Re: Do I have to write my own file loader?

    write an .obj loader, it's fun

    Jan

  4. #4
    Guest

    Re: Do I have to write my own file loader?

    I did a search. I just didn't want to
    believe it ! I have searched on google
    and found quite a few loaders for different
    models. I wonder why some of them didn't make
    into OpenGL, or glut? VTK toolkit does.


    Originally posted by TinTin:
    Have you bothered to try to search this forum first?

  5. #5
    Guest

    Re: Do I have to write my own file loader?

    I doubt you have searched this forum and read some of the threads. Your question is a typical beginner question and has been answered many times in the past.

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