Results 1 to 2 of 2

Thread: going through infinite

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2005

    going through infinite

    im a begginer just starting using opengl, my question is:

    i have a spaceship, a floor , and all around is sky, sky and the floor both are bitmapas, textures,

    what i want to do is go with my spaceship very high but the sky must never finish, i mean the sky must go through infinite
    what i have tried is set the sky as a Cylinder, and as i go up (Y) the height of the cilynder also increases, and i also tried with a Sphere and a increase on its radio, but it dont works as the idea of a infinite sky

    maybe you can give me some ideas

  2. #2
    Super Moderator OpenGL Lord
    Join Date
    Dec 2003
    Grenoble - France

    Re: going through infinite

    Well the cylinder trick looks the best for you, just make sure that it is always centered around the spaceship position.

    The problem is that in reality, the sky is not infinite ...

Similar Threads

  1. Infinite zoom
    By Jeffg in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 02-05-2011, 02:41 PM
  2. Infinite Zoom
    By RayF in forum OpenGL: Basic Coding
    Replies: 3
    Last Post: 05-22-2008, 04:25 PM
  3. Infinite Projected Vertex
    By fuzzy3d in forum OpenGL: Advanced Coding
    Replies: 5
    Last Post: 05-31-2002, 09:11 AM
  4. Infinite depth ?
    By jrbcast in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 03-28-2002, 05:55 AM
  5. infinite space?
    By dhoffman in forum OpenGL: Basic Coding
    Replies: 6
    Last Post: 06-29-2001, 05:27 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean