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Thread: let there be LIGHT.

  1. #1
    Junior Member Newbie
    Join Date
    Dec 2002

    let there be LIGHT.


    Imagine a torus and a icosahedron on a 3d scene. Say ,for example, that each facet of the above objects is rendered with a slightly different color so that the torus
    is colored with shades of blue and the icosahedron with shades of green.
    When i enable lighting on OpenGL , both objects look different from what they were colored.They are colored in a shade of gray.
    Is it possible to have lighting enabled and both objects be colored with their original color shades ?

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000

    Re: let there be LIGHT.

    When lighting is enabled, you use materials to set the color of the objects. Have a look at glMaterial.

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