Results 1 to 3 of 3

Thread: Installing GLUT under Solaris 2.8/gcc 3.0

  1. #1
    Guest

    Installing GLUT under Solaris 2.8/gcc 3.0

    If this is not the appropriate forum to handle this issue, please refer me to a
    better one. I obtained and built both the
    pre-built binary and the source package
    versions of GLUT 3.7 available at:
    http://www.sun.com/software/graphics...LUT/index.html

    In both cases, I end up with a directory
    structure containing source files, with
    various (working) binaries and libraries
    peppered around, but no indication of how to
    put these files in meaningful locations in
    the file system. Doing a "make install" is essentially a NOP, even if one has defined
    DESTDIR in the top-level Imakefile prior to
    building (DESTDIR gets propagated, but none
    of the Makefile make any use of it!). Does
    anyone have guidance as to how to complete
    the installation? I certainly don't want to
    simply plunk down the entire messy source
    tree somewhere, I just want to install the
    libraries, header files, binaries, etc.
    in appropriate places.

    Thanks in advance for any help. Please reply
    by direct mail as I am not a member of this
    forum...

    Cheerio, Rick Rodgers (rodgers@nlm.nih.gov)

  2. #2
    Senior Member Regular Contributor
    Join Date
    Jan 2002
    Location
    Kingston, Jamaica, W.I.
    Posts
    282

    Re: Installing GLUT under Solaris 2.8/gcc 3.0

    Check the OpenGL under Linux forum (under discussion forums). It has the answers to linux/unix questions. Also http://nehe.gamedev.net/ has instructions on how to use OpenGL under Solaris, so it might prove useful

  3. #3
    Senior Member Frequent Contributor
    Join Date
    Apr 2000
    Location
    Adelaide, South Australia, Australia
    Posts
    763

    Re: Installing GLUT under Solaris 2.8/gcc 3.0

    hello,

    well, you don't _need_ to install it, surely?

    Its been ages since I checked out glut, but you should have

    ./glut/lib
    ./glut/include
    ./glut/examples
    ./glut/yadayada

    its up to you how to organise it, but you might find it useful to cp glut/lib to /usr/openwin/lib and glut/include to /usr/openwin/include and then set the appropriate library and include variables in the makefile.

    glut is just a library with an associated header file; where you stash the lib and include directories and hwo you set up your pathes is one of the amazing joys of having root permissions

    cheers,
    John

Similar Threads

  1. glut.h not found after installing glut
    By SagoO in forum OpenGL: General
    Replies: 8
    Last Post: 11-13-2010, 08:04 PM
  2. Glut on Solaris x86 64bit
    By Travis in forum OpenGL: Linux
    Replies: 2
    Last Post: 02-26-2008, 10:11 AM
  3. installing glut
    By Samanosuke in forum OpenGL: General
    Replies: 2
    Last Post: 09-24-2002, 05:26 PM
  4. installing glut
    By anal_retention in forum OpenGL: Basic Coding
    Replies: 3
    Last Post: 02-06-2001, 09:25 PM
  5. Glut on Solaris??
    By Roach in forum OpenGL: Basic Coding
    Replies: 1
    Last Post: 08-30-2000, 11:08 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean