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Thread: raw image file

  1. #1
    Guest

    raw image file

    Is raw the best image format to use as a texture in opengl? Can you tell me why or give me an other good format and explain how to load it?

  2. #2
    Member Contributor
    Join Date
    Mar 2000
    Location
    Leiden, The Netherlands
    Posts
    58

    Re: raw image file

    I usually use TGA files, because their ability of having an alpha channel.
    At the following site you can see some examples of tga-loading texture classes.
    http://nate.scuzzy.net/common.html

    Hope this helps,

    Daniel Palomo van Es

  3. #3
    Guest

    Re: raw image file

    Thanks for your answer, I think I will use TGA!

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