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Thread: Quick question about using Textures with regular polygons *PLEASE READ*

  1. #1
    Member Contributor
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    Apr 2002
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    Quick question about using Textures with regular polygons *PLEASE READ*

    First I have created a basic world, using Polygons of different colors (red,blue, green etc). Then I created 1 Polygon to which I applied a Texture bitmap, and once I did that, the DIsplay for my other " BASIC " polygons started to act crazy.. Texture polygon is displayed COrrectly, but other polygons lost their colors, and when I move the camera they appear and disappear..

    THis is my first time working with Bitmaps, and I was wondering if I Once apply bitmap to 1 Quad, do I have to apply Bitmaps to remaining Polygons.

    This is what I did

    PushMatrix()
    create world
    PopMatrix()

    PushMatrix()
    create 1 quad and apply texture to it
    PopMatrix

  2. #2
    Senior Member Frequent Contributor
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    Re: Quick question about using Textures with regular polygons *PLEASE READ*

    do you disable texture mapping?

  3. #3
    Member Contributor
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    Apr 2002
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    brooklyn, ny
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    Re: Quick question about using Textures with regular polygons *PLEASE READ*

    haha Thanks man.. I did not think of that.. LOL.. Its working now.

    thx

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