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Thread: How to Import 3DS model in openGL

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2002
    Posts
    8

    How to Import 3DS model in openGL

    please help me out ... how i can import OR use a max model in my openGl application ..

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000
    Location
    Sweden
    Posts
    2,978

    Re: How to Import 3DS model in openGL

    You don't want to use the MAX file format, cause it's not a mesh format. It's contains descriptions of objects, like what type, and it's parameters, but does not store the actual vertex data. The vertex data is stored only if you object in 3D Studio is converted to a mesh.

    I suggest you go for either the 3DS or ASE format. Go to Wotsit and download a document of the file format. Or you can download a third party library. Have a look at Sourceforge .

  3. #3
    Guest

    Re: How to Import 3DS model in openGL


  4. #4
    Guest

    Re: How to Import 3DS model in openGL

    There are some good tutorials on doing this at www.gametutorials.com

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