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Thread: Collision between triangulated surfaces

  1. #1

    Collision between triangulated surfaces

    Is there am OPENGL library which will allow detection of collision. I have written my own code using vector algebra but as soon as the number of edges on each surface exceeds 100, the speed of execution drops.

  2. #2
    Senior Member OpenGL Pro
    Join Date
    May 2001

    Re: Collision between triangulated surfaces

    Hi !

    There are a few, at least there was a few years ago when I looked for one, I don't have any URL's here, but google for collision detection and opengl and you should get some hits.


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