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Thread: how to rotate QUAD in 2D

  1. #1
    Junior Member Newbie
    Join Date
    May 2002

    how to rotate QUAD in 2D

    I need to know how to ratate a Quad in Ortho mode at 90 degree increments. I can't find any info about this anywhere.

    Please help someone

  2. #2
    Member Contributor
    Join Date
    Jun 2002

    Re: how to rotate QUAD in 2D

    Wouldn't it be the same way you rotate it in 3D mode. I think the only difference between Ortho mode and 3D mode is that the depth buffer clear depth maybe set to a smaller range and the Z aspect of objects is ignored. However I think the rotation matrix and such should still operate the same way. What code have you tried to implement your rotation?

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