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Thread: Multitexturing

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2001
    Posts
    27

    Multitexturing

    How do I implement this in OpenGL?

    is it simple? what are the basic function calls?

  2. #2
    Guest

    Re: Multitexturing

    Basic use is not very difficult but the extension is big. The hard part is probably combining the different textures. ATI has pretty much on this and a tool to simplify the combining. http://www.ati.com/na/pages/resource...el/devrel.html

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