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Thread: Books

  1. #1
    Junior Member Newbie
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    Books

    Hi guys,
    I'm looking for a book to start to study the opengl
    tnx

  2. #2
    Senior Member Regular Contributor
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    Re: Books

    OpenGL Game Programming
    OpenGL Programming Guide
    Computer Graphics: A Top Down Approach using OpenGL

    Take a look at them on Amazon and make your decision.

  3. #3
    Senior Member Regular Contributor
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    Re: Books

    since every transform is cumulative on the current modelview matrix you have to reset it with glLoadIdenty() to avoid this effect

    -> e.g. translation of an object followed by a rotation it is not equal to first rotate it and than translate (matrix multiplication is in general not commutative)

  4. #4
    Senior Member Frequent Contributor
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    Re: Books

    ???

  5. #5
    Senior Member Regular Contributor
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    Re: Books

    huh powerpad, are you ok ?
    The .Product will make you .Believe

  6. #6
    Senior Member Regular Contributor
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    Re: Books

    sorry I read a different post and answered this one ... I hope nobody minds

  7. #7
    Senior Member Regular Contributor
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    Re: Books

    but to place an answer in this topic

    computer graphics using opengl
    opengl red book
    opengl super bible

  8. #8
    Junior Member Newbie
    Join Date
    Feb 2005
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    Mexico
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    Re: Books

    I recommend this one

    OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition. ISBN 0321173481

    It covers basic and advanced stuffs
    Regards,
    Jorge Castilleja
    jorge_castilleja@yahoo.com

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