Results 1 to 2 of 2

Thread: Rotation equation

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2001
    Location
    Concord, CA, USA
    Posts
    19

    Rotation equation

    I am trying to solve the rotation matrix equation. The problem is that I rotate a input point a (X,Y,X) to get output point b (X',Y',Z') by rotating w.r.to X Axis (theta), Y-Axis (alpha) and Z-axis omega.

    I got the 3 linear equations of 3 sine and cos angles and along with XYZ, X'Y'Z' values.

    How do I solve the matrix equation to get
    theta, alpha and omega. Is there any straight forward equation.
    R.B

  2. #2
    Senior Member Regular Contributor
    Join Date
    May 2000
    Location
    Oxford, England
    Posts
    472

    Re: Rotation equation

    http://www.flipcode.com/documents/matrfaq.html

    have a look to see if this is of any help....

Similar Threads

  1. please help me with this equation
    By General Specific in forum OpenGL: General
    Replies: 2
    Last Post: 07-31-2004, 09:46 AM
  2. Texture equation
    By SeskaPeel in forum OpenGL: Advanced Coding
    Replies: 0
    Last Post: 08-07-2003, 06:15 AM
  3. I need an equation....
    By ltrain_riders in forum OpenGL: Advanced Coding
    Replies: 2
    Last Post: 12-18-2002, 06:44 AM
  4. equation???
    By always1 in forum OpenGL: Basic Coding
    Replies: 3
    Last Post: 06-08-2002, 07:28 AM
  5. equation of a circle in 3D?
    By mcsellski in forum OpenGL: Basic Coding
    Replies: 9
    Last Post: 03-07-2002, 06:31 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean