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Thread: Using own defined transformation matrices

  1. #1
    Junior Member Newbie
    Join Date
    Dec 2001
    Posts
    29

    Using own defined transformation matrices

    Hi,
    I want to ask if using my own transformation matrices will lead to a performance drop.
    I want for example to have rotation around global axes and I WANT to use my own matrix.

    Will I loose A LOT or just a bit?
    Claudius

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Feb 2000
    Location
    Sweden
    Posts
    2,978

    Re: Using own defined transformation matrices

    You won't loose anything.

  3. #3
    Junior Member Newbie
    Join Date
    Dec 2001
    Posts
    29

    Re: Using own defined transformation matrices

    Thanx, That was all that i wanted to know
    Claudius

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