Hi, I’m beginner OpenGL & OpenGL ES
I’m trying to port OpenGL source to OpenGL ES.
But, glBegin and glEnd calls do not exist in OGLES.
Hellp Me.
glBegin(GL_TRIANGLES);
glNormal3fv(f->normal);
for (i=0; i<3; ++i) {
glNormal3fv(normalL[3*p+i]);
glVertex3fv(mesh->pointL[f->points[i]].pos);
}
glEnd();
[ April 25, 2005: Message edited by: JongKyu ]
[ April 25, 2005: Message edited by: JongKyu ]