Hi,
I’m creating and loading some 3D models using BREW SDK v3.0.1 and OpenGL ES v1.1
Now I want place all my models on a world and move around using gluLookAt(…).
Is that function available for OpenGL ES v1.1?
Thanks in advance,
Hi,
I’m creating and loading some 3D models using BREW SDK v3.0.1 and OpenGL ES v1.1
Now I want place all my models on a world and move around using gluLookAt(…).
Is that function available for OpenGL ES v1.1?
Thanks in advance,
There’s an implementation of it in Vincent’s ug files; there’s also the Mesa implementation.
[ September 04, 2004: Message edited by: DaveR ]
I thought BREW SDK worked along with OpenGL ES v1.0. Where did you get OpenGL ES v1.1 ?
Also I tried to setup BREW and OpenGL ES v1.0 on my computer based on the tutorial presented in GameDev.net by Alan Kemp. I used exactly the same directory structure nd everything but it still gives that creepy error "Something something has been compressed for disply. Do you want to restore it ?
How did you get around this problem ?
Thanks!
Thanks for your answer DaveR, that works perfectly.
And sorry dimensionX you where right, I´m using OpenGL ES v1.0 and I didn´t have that problem. I´m using Windows XP Professional and Visual Studio .NET 2003.
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