Hi!I’ve a problem with texture! I try to add a texture in my project but i have this error:
error C2664: ‘NewL’ : cannot convert parameter 3 from ‘class CSimpleCubeAppUi’ to ‘class MImageHandlerCallback &’
SimpleCube is the name of my project!
Thanks
You should give more information.
Thanks for your interest…this is the code from
the class where there is the error:
void CSimpleCubeAppUi::LoadTexturesL()
{
// Construct the full path names for the textures
_LIT(KTex1Name, “prova.jpg” );
iTex1FullName.Append( TEXTUREPATH );
iTex1FullName.Append( KTex1Name );
// Create bitmaps for textures
iTex1 = new(ELeave) CFbsBitmap();
iTex1->Create( TSize(256,256), EColor16M );
iFs.Connect();
iBmapUtil = CImageHandler::NewL( iTex1, iFs, *this );
// Set the status and start loading
iTexID = TEX;
iBmapUtil->LoadFileL( iTex1FullName, 0 );
}
The error is in the 3th parameter of NewL…I copy the code from an example, but in my project don’t run!
Thanks!
system
Closed
5
This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.