I’ve another question: how can I draw 2 differents objects like two cubes?I triyed to define vertices,indices,texture for each objects and I call two time the functions glVertexPointer and glTexCoordPointer, than in my AppCycle I call two time glBindTexture and glDrawElements…but don’t run?
Any suggestion?
Thanks
[ June 29, 2005: Message edited by: Giacomo ]