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Thread: Problem with OpenGL/ES with Nokia S60 SDK v2.2

  1. #1
    Junior Member
    Join Date
    Oct 2004
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    London
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    3

    Problem with OpenGL/ES with Nokia S60 SDK v2.2

    Hello,

    I had a problem running the example code for OpenGL/ES for Nokia S60 SDK. The code is descriped in the presentation by Vaarala in Khronos open university lectures (http://www.khronos.org/devu/library/)

    In more details the program will crash when run on the emulator (I think removing iLabel from ::ConstructL then calling SetExtentToWholeScreen() which in turn calls ::SizeChanged causes this problem).

    I would appreciate if anyone who managed to get the example running can let me know of the problems faced. It would also be helpful to point out any resources descriping a working GLES example on the Nokia's emulator.

    Thanks in advance.

  2. #2

    Re: Problem with OpenGL/ES with Nokia S60 SDK v2.2

    Hi.

    Did you remember to add the iGLInitialized shield to the SizeChanged function and ConstructL ?

    ConstructL should have in the beginning:

    iGLInitialized = EFalse;

    and towards the end (after full EGL initialization):

    iGLInitialized = ETrue;

    SizeChanged should have:

    if(iGLInitialized)
    {
    glViewport(....);
    }

    I hope this helps,

    --jani;

  3. #3

    Re: Problem with OpenGL/ES with Nokia S60 SDK v2.2

    Oh one more thing. Did you remember to cleanup the ConstructL, SizeChanged, ComponentControl, and CountComponentControl functions of the Label related stuff (as in the presentation) ?

    --jani;

  4. #4
    Junior Member
    Join Date
    Oct 2004
    Location
    London
    Posts
    3

    Re: Problem with OpenGL/ES with Nokia S60 SDK v2.2

    Hello,
    It works now. Thank you very much for your help.
    Cheers,
    Mo

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