Results 1 to 2 of 2

Thread: Binding a PBuffer to a texture.

  1. #1
    Junior Member
    Join Date
    Mar 2005
    Posts
    1

    Binding a PBuffer to a texture.

    Is there any way to bind a PBuffer to a texture like "wglBindTexImageARB" does in OpenGL?

  2. #2
    Junior Member
    Join Date
    Sep 2004
    Posts
    12

    Re: Binding a PBuffer to a texture.

    EGL 1.1 supports this kind of functionality via the eglBindTexImage(), eglReleaseTexImage() etc. API calls. See Chapter 3.6 of the EGL 1.1 spec for details.

    Regards,
    Jasin
    Jasin Bushnaief
    Hybrid Graphics Ltd. http://www.hybrid.fi

Similar Threads

  1. Replies: 2
    Last Post: 01-07-2009, 12:44 AM
  2. Render to texture or pBuffer on Intel 2700G
    By ii7017 in forum OpenGL ES
    Replies: 3
    Last Post: 09-08-2006, 02:49 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean