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Thread: Low FPS

  1. #1
    Junior Member
    Join Date
    Sep 2005

    Low FPS

    im making an opengl es app for series 60 but i have low fps
    even if my triangle count is only 2 triengles, if the screen is filled the application is too slow when i use textures
    can this be a problem of texture loading, or even the type of textures i use??
    But if load a 3ds model with about 4000 triangles with texture the app is quick.
    Only when the screen is filled turns it to slow
    Can anyone help me

    Best regards
    E. Festas

  2. #2
    Junior Member
    Join Date
    Jan 2005

    hav you found a solution for your problem?i am facing teh same bottleneck
    can you please post ur solution if there is any?


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