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Thread: OpenGL usder Cygwin, dll problem

  1. #1
    Junior Member Newbie
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    OpenGL usder Cygwin, dll problem

    Hello OGL community,

    I am porting an opengled application on WIN32
    under cygwin32 environment, using gcc-2.95.2.
    This application called "vreng" which runs on
    Unix boxes, needs Glut.
    I have succesfuly ported glut-3.7 library under cygwin32 to link with vreng. The linking uses -lmui -lgdi32 -lglaux -lglu32 -lopengl32. The excutable vreng.exe is built.

    However when I launch vreng.exe, Windows tells me that it can't find GLAUX.DLL.

    Please tell me what I have forgotten.
    Thanks in advance
    Philippe Dax

  2. #2
    Senior Member Frequent Contributor
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    Re: OpenGL usder Cygwin, dll problem

    Hum...

    I have never seen any glaux.dll for Windows...
    After checking my computer, I found glaux.h and glaux.lib (installed with MS Visual Studio 6.0) but can't find glaux.dll.....

    I thought the aux lib was for UNIX environment only... Obviously I was wrong but why didn't glaux(32?).dll come with opengl32 and glu32 ????????????????????

    Well, perhaps someone will be able to help you (honestly I have no clue on this one !).

    Eric

  3. #3
    Senior Member Regular Contributor
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    Re: OpenGL usder Cygwin, dll problem

    Hi there!

    Well there is of course a glaux version for
    windows (as eric correctly figured out).

    But the windows version (at least the one thats shipped with the VC++ compiler) is a static library, where the code is direcly linked into the EXE) Oh, and contains debug infos too .

    The problem seems to be, that you have ported the GLUT library, why don't you use the "offical" one for Windows?

    Hope that helped you!

    Regards,

    LG

  4. #4
    Junior Member Newbie
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    Re: OpenGL usder Cygwin, dll problem

    Why I dont'use the "official" glut library
    for Windows ?

    In fact, my application "vreng" comes from
    the Unix World and uses autoconf, automake
    and configure to create Makefiles and config.h automatically.

    And I am not yet familiar with Visual Studio

    Philippe
    Philippe Dax

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