Hi everybody
I noticed that Vincent OpenGL ES 1.0.0 doesn’t allow to draw lines more than 1 pixel width.
glGetIntegerv(GL_ALIASED_LINE_WIDTH_RANGE, ...)
returns (1,1)
glGetIntegerv(GL_SMOOTH_LINE_WIDTH_RANGE, ...)
returns (1,1)
Is there any way to draw, let’s say, 3 pixel width polyline? Maybe in different OpenGL ES implementation it is possible?
Best Regards
Greg