Hi
Im new to all of this and was wondering how do I implement the OpenGl ES api onto my own hardware. I want to start coding my own graphics accelerator on an fpga with VHDL and was wondering how I would get the api to work on my hardware? I will probably use an ARM processor running linux as the main cpu. Thanks in advance for your help.
Anyone?
Bueller…Bueller…
Well, you are up for a lot of work here, I guess. Short story: Once you are done with your hardware design, just develop a driver implementing the public API. Longer story: Depending on what pipeline stages your hardware implements, you might get some leverage out of taking the Vincent library as a starting point. There are some smaller commercial efforts out there that do exactly that.
- HM
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