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Thread: Environment mapping

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2000
    Posts
    2

    Environment mapping

    Hello

    I'd like to use shpere reflections in my program ( with glTexGeni (GL_S,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP) and glTexGeni(GL_T,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP). ..)
    Can somebody show me the necessary steps ?

    Thank you !

  2. #2
    Senior Member Regular Contributor
    Join Date
    Mar 2000
    Location
    Germany
    Posts
    235

    Re: Environment mapping

    Look at http://nehe.gamedev.net/opengl.asp ,I think they have a tutorial about OpenGl-Extensions which also deals with Ev-Mapping.

    [This message has been edited by XBCT (edited 04-09-2000).]

    [This message has been edited by XBCT (edited 04-09-2000).]

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