i just got the idea that with ati trueform we can realtime meshsmooth objects. realtime meshsmoothing is at most used in metaball-visualisation.. can't wait for my radeon 8500 to test thisif it works, you soon will get a geomorph demo with completely smooth mud you bomb trhough
(and 3d textures are very nice for visualisation)
now.. is there an ati-ext for gl yet for trueform? i'll go take a look now![]()