I know its a little offtopic but i dont know where else to ask.
Im using GLUT|ES and i wanna show the FPS.
I alreay calculate the FPS, but when i try show the FPS using glutBitmapString or glutTrueTypeString, the FPS appear but my model looks weird.
And when i try show the FPS with a bigger model, the application stuck (without the glutBitmapString procedure, the model is well rendered).
Im using the code below, before the "glutSwapBuffers()" in the method display()
Code :glutBitmapString(GLUT_BITMAP_8_BY_13, 5, 5, "Test");
What im doing wrong?
Wendel B Silva