Quote Originally Posted by Ivo Moravec
Since I made that bug report though I broke down and bought a video card (GeForce 7100 GS) so I could run it. This fixed weird artifacts I mentioned in the bug report, but I get a different issue now. When I rotate (or transform in general - with the PATH_TO_SURFACE transform) some geometry (any geometry - let's say a square block) with a radial gradient on it, I find the gradient starts swimming on me (the gradient moving in relation to the square). This should only be possible to do changing the paint matrix, but that matrix is still set to the identity the whole time.
It seems that NVidia forceware drivers v91.47 doesn't work properly with AmanithVG. I suggest to upgrade to the version 93.71