Hello,
i tried to port a win32 application to windows mobile using the powervr sdk.
I used a training course project (powershell) as basis. Everything was fine and compiled, but after adding some new functions like “glRotatef” I get severeal Linker Errors:
PlyViewer.obj : error LNK2019: unresolved external symbol glRotatef referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glTranslatef referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glOrthof referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glLightModelf referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glLightfv referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glClearColor referenced in function “public: virtual bool __cdecl PlyViewer::InitView(void)” (?InitView@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glNormal3f referenced in function “public: virtual bool __cdecl PlyViewer::RenderScene(void)” (?RenderScene@PlyViewer@@UAA_NXZ)
PlyViewer.obj : error LNK2019: unresolved external symbol glScalef referenced in function “public: virtual bool __cdecl PlyViewer::RenderScene(void)” (?RenderScene@PlyViewer@@UAA_NXZ)
Can somebody please help me?
Kind Regards,
Jens