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Thread: Light and Normal

  1. #1

    Light and Normal

    using the light: For every face is necessary to specify a normal? there is a way to avoid this?



  2. #2
    Senior Member
    Join Date
    May 2006
    No, the lighting calculation needs a normal. Why would you want to avoid this?
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum |

  3. #3
    Because if i have a scene with a large numebr of items? i need to set a normal for every item??


  4. #4
    can anyone help me?

  5. #5
    Junior Member
    Join Date
    Jun 2007
    Quote Originally Posted by Eymerich
    can anyone help me?
    If you want your objects appear lit, then you must set the normal of each vertex.

  6. #6
    I have no idea.

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