I was looking at latest EGL specification of EGL1.3. From the specification I found that EGL only supports rendering of OpenGL graphics by creating a surface for it.My questions are
1)Does or will EGL support handling of inputs like X11
2)How will EGL handle touch inputs
If I have the TSLIB library which gets its input from the touchscreen driver , can EGL use the data from TSLIB.Do I have a compile option for EGL which tells it that it should be compiled with EGL
3)If not can the appliaction ( OpenGL /Open GLES application ) directly talk to tslib if EGL does not support tslib
4)Can someone please tell me in current embedded systems which make use of OpenGL how are touch events handled from touch drivers?