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Thread: glReadPixels while using FBO

  1. #1
    Junior Member
    Join Date
    Jul 2008

    glReadPixels while using FBO


    It's similar to previous question.
    Let's assume eglMakeCurrent(defaultdpy, drawSurface, readSurface, glesContext)
    If I am using FBO, from which surface glReadPixels will read?


  2. #2
    Senior Member
    Join Date
    May 2006

    Re: glReadPixels while using FBO

    It will read from the currently bound FBO.
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum |

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