Hi,
It’s similar to previous question.
Let’s assume eglMakeCurrent(defaultdpy, drawSurface, readSurface, glesContext)
If I am using FBO, from which surface glReadPixels will read?
Thanks
Hi,
It’s similar to previous question.
Let’s assume eglMakeCurrent(defaultdpy, drawSurface, readSurface, glesContext)
If I am using FBO, from which surface glReadPixels will read?
Thanks
It will read from the currently bound FBO.
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